Tous Discussions Captures d'écran Créations de fans Diffusions Vidéos Workshop Actualités Guides Évaluations. Trideos: The City of Three Gods. Trideos: The City of Three Gods. I use TMPE but I haven't gotten to the point where I'm ready to just disable pocket cars, both because I have concerns about performance using that setting on my rig, and I didn't really want to deal with that added providing parking complexity right now. Best. • 2 days ago. there are mods to eleminate garbage accumulation = no more garbage trucks. By extension, the ‘pocket cars’, the mechanic which meant citizens would appear to simply carry their car around with them, has changed completely. This community wiki's goal is to. 16 Badges. Version 1. Cars are like Pokémon, in cities Skylines. mikelleh63. Parking AI - Check Enable more realistic parking. This means rather than the car going back to the owners pocket, it moves it a few feet from its current parking place to the next open slot. Thanks on advance :)The ability to switch out traffic lights & add stop signs was added in the Mass Transis update. Realistic parking means that the cars will stay where they got parked, though. If you used only that network, and mass transit, it might. " and add "--no workshop --disableMods". A Workshop Item for Cities: Skylines. 14. txt DXDIAG is a program you run from a command prompt or the Windows start menu 'run' dialog box (or 'search programs' in Windows 7 or later). A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. It is under Gameplay tab. The greatest thing is that the mod allows you to disable all one type of vehicle and. There's no way an industry would use that many vehicles. Cities: Skylines. My one train station close to my tourism district is set to allow Intercity Trains. , Ltd. Often these cars will drive a couple of meters down the. 10. Cities: Skylines City-building game Gaming. ago. That is, I don't want the monorail heading right on a line to. once here, simply just add a different file for them and name them the same. Hi All, At this stage I'm pretty sure that this is some kind of bug. What that allows you to do is outright keep any vanilla assets from being loaded at all. Second, I'd like to disable collisions between monorails on opposite sides of the line. 6. If you enabled unlimited money, spent a bunch of money, and then disabled the unlimited money, you'd find your city is in massive debt. I made the same with Art Deco Buildings and it works. By: Krzychu1245. I noticed weird behaviour from the passengers though. i just had a 1 second empty file and named it all the different names of files. . No cars ever park when I use the white line parking. I suspect an early beta or Alpha. (Here, and in the rest of the section, we assume a small—2u—road. -Use Road Anarchy to place the parking lot markers on top of the road in the desired pattern. Very early this morning I learned you can make trees using gravel roads and gravel road bridges. At best they walk to the next busstop, at worst they do the same just outside that. For my cities like a block or two down the soccer stadium, beach front parks with some uniques in the area and also downtown areas where you can place tall unique buildings. This (and the disabled traffic despawn) are the only options i use and i don't have problems. • 6 yr. By: Simon Ryr. 10. 8. Any modder reading this: is this possible to be done. The recently released "Cargo Hold Fix" mod allows you to disable certain types of dummy traffic which might help. This is mandatory step for. (All color differences are pending). One player noticed on Nov. There is a mod on workshop to disable street parking or you can use streets that don't have parking to force cars into parking lots. u can see the video @. By: Quboid. 5-f1 (Airports) and all expansions. Old town does work for this, as it only allows residents of the area or businesses to enter using vehicles. - you can create up to 10 cities with the pocket edition of this game. Also, there is a network I have, not sure it’s from vanilla or the workshop, but it’s a pedestrian path with zoning, meant for like a boardwalk. Similarly cims will bail out of their car in the middle of traffic if there is no parking space near their destination. I would love to build cities and see them all glow up. I think it is called "advanced parking AI" or something along those lines. The first repair is to remove single lane jam by improving flow. Is there a way to do this? Showing 1 - 2 of 2 comments. The correct term is pocket cars LOL. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. No replayability value. Repairing Single lane traffic jam. I imagine this is more taxing on the computer. Hi All, At this stage I'm pretty sure that this is some kind of bug. Many citizens that comes out of metro stations pick their cars from the pockets and they just get in and go. Cities: Skylines. (All color differences are pending). When I click on any white line parking, the info window shows it is 'Off', and the On/Off button is disabled, and so is the Relocate button. there was a possibility to deactivate vanilla assets so that you have more memory for modding assets. TMPE's improvement removes "pocket cars" but instead of spawning out of their pocket a car will spawn in a nearby parking space. #2. Welcome to Elandstad, Netherlands. 17 votes, 12 comments. Don't let the road in front of the elevator connect to any other road, put your mass transit stations on the road and put walking paths to nearby intersections. Is there a way to do. But be carefull this brings a few other problems like cims need dedicated parking spaces in areas with a high throughput (commercial or other attractive areas in your city. If people do want to hack, there is a tool that just unlocks Steam achievements. That event should be of course random on any road. I find it annoying that cars and trucks disappear in small traffic build ups to. Cities: Skylines. cityrailsaints Mar 13, 2022 Jump to latest Follow Reply I have a request for a new patch, car ferries. While citizens (pedestrians) get 64k. as silly as it sounds, its the pedestrians spawning cars from their ass-tardis, meaning from the station its quicker to drive to their destination, maybe follow a couple of cars see if theres a. There are already a lot of parking lots on Workshop, such as. 2. I need help for a bug that has been happening for a few days. Cities: Skylines 6484 Support & Bug Reports 302 Suggestions & feedback 3205 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1080The title says it all. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. 20. In his Settings u can use a button which disable Pocket Cars. But without really good transport links this can cause issues. but when someone comes to this place the car simply disappears instead of parking in some of the lots. Jul 7, 2016. Here is a picture. Yes, the famous „Pocket Cars“ XD. Really annoying when 180 sim gets out from a metro station and at least 40 of them spawning their cars and it kills the traffic on the area. Edit: There is no way to do this. #8. Thanks on advance :)Hi people, I wonder if there's any mod that can prevent people from carrying their cars in their pocket. Cities: Skylines. People kept using pocket cars from my harbour to my zoo for example so that's Paint a zoo district Paint an old town district around the zoo. In the game Cities: Skylines, the phenomenon where cars disappear when there is no available parking space is commonly referred to as "pocket cars. Even a single square two lane road inlet for vehicles should be enough. Vehicles are given a timer by the ai to complete a trip, if vehicles get held up in traffic an timer runs out the vehicle despawns. The population size is irrelevant. Any way to disable the QT target "cancel" SFX introduced in 3. . First, you’ll need to have pedestrian pavements unlocked. In Cities Skylines without mods, I fixed pocket cars, gridlocks and too many passengers in transportation stops caused by an influx of tourists visiting Noyou Port City Episode 15. Traffic is nonexistent because people can come in by train and never need a car. ago. i develop the part of the city completely free from private cars . Moving the merge of the north and south lanes further south will fix it. I imagine this is more taxing on the computer. Nefai • 4 yr. 16 FEB 2020 a las 13:13 I cannot find an option in that mod to ban private cars #3. This patch will DISABLE pocket cars from regular ferries and allow for the car ferry patch to be added. Cities Skylines: All, except for some music packs. However, when I do. BUT u have to build parkinglots or your cims will drive in circles like crazy. A little downside, as I mentioned in some other posts, I wish there was a "hybrid mode", because pocket cars in Cims homes would simulate "garages". I would do that by building a road that connects to the large road and putting a stop sign up on the local road. Report. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. 681 786. Suggestion for Plazas DLC- Please incorporate these in the beginning to make it great. Hi people, I wonder if there's any mod that can prevent people from carrying their cars in their pocket. Remove the pocket car and "force" the player to consider parking spaces when they. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from their pockets. advantage of using bus only in and out is it stops hordes of sims clogging up the bus station when trying to park/pocket their cars. You could probably do something with Old Town district policy; it limits access to to local vehicles. In the save attached, there is the example below, as well as another location on the east of the map. someone. However, this means you may need to add parking lots or parking garages to some. All the spawning of cars at a train station or harbor is so stupid. For every time I don't vanish into thin air, I also don't keep pushing forward, clipping through every car ahead until I reach a space without a vehicle. I believe if you go into tmpe settings in the options screen, there's a button to clear parked cars. It is under Gameplay tab. I’m actually working on a one-tile city right now where the concept is a complete mixed-use town where people can walk less than 5 minutes to a workplace. I get that the devs need to put limits in place to ensure a certain level of stability. their are only vehicles from the services building . Hi All, At this stage I'm pretty sure that this is some kind of bug. My Grand Finale to Cities Skylines - Population: 740,000 - Thanks for 2,000+ hours of fun!. . A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from… Open menu Open navigation Go to Reddit Home r/CitiesSkylines A chip A close buttonIn this video, I show you a basic overview of the main features of the Cities Skylines mod Traffic Manager: President's Edition. Additional comment actions. At night cycle it happens more often and sometimes there are only the headlights of the cars visible. It would be OK if all my tourist stuff was in one place but I've got unique buildings dotted around the whole city for the aesthetics. ago. Looks like they store their cars in their pockets. this looks a bit strange for a sevice area, people sitting on benches next to the highway but no car far and wide. What’s the traffic %. . Part of the free update, a new button was added to the side pannel, near the bottom. If you’re mass transit is up to par, then it’s feasible. • 1 mo. 5 comments. You could disable them all, then select the one you want to happen from terraforming menu and let your cat do the clicking. About this site. And if those parking assets in the pic actually work (I think they do) then those. Cims (even the tourists) are more inclined to pull out a pocket car than wait for a cab. To access those options simply click on the vehicle icon at the bottom right of your screen (next to the policy icon). people walking on highway. The train and metro being so close to the highway and have a direct route to the highway will cause passengers to pull out pocket cars, because from there that would be the quickest route. This should be working. You can also disable pocketcars with Traffic manager. ago. Tips for how to use these roads. Big Bad Nonja. Cities: Skylines has several different models of vehicles to maneuver around your city. Surviving the Aftermath is a strategy management game developed by Iceflake Studios and published by Paradox Interactive. Linux Troubleshooting Guide. There is currently no direct replacement for EML's expanded prop limit; however, remember that props placed with BOB, Intersection Marking Tool, and Procedural Objects do NOT. No vehicles spawning. this looks a bit strange for a sevice area, people sitting on benches next to the highway but no car far and wide. Performance Tuning Guide. What your seeing there is normal, i've seen that in almost every save that i have, that's at the edge of the map where tourists and people are entering your city, i've seen some people create bus stops and train. Cities: Skylines City-building game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. The Parking AI is a feature of TM:PE that significantly reduces the incidence of "pocket cars". Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture,. the pocket cars are only necessary because there is no other way for your residents to get to where they want to go. Step 2. Install custom vehicles. Build a Bus Line at the Metro and connect your Park Exit/entrance with footpath. Highlight the area you want to change. Dado Feb 28, 2022 @ 3:35pm. Modding I want to disable the Industries DLC as well as the Campus DLC, but uninstalling them is pointless because I may still need them anytime if I use it in some specific maps. Cities Skylines II. UbiFx • 7 yr. You’ll need TM:PE (Traffic Manager: Presidents Edition) and the setting Realistic Parking turned on. Cars will always pick the shortest path, even if it's dumb. dedicated turning lanes and asymmetric roads. You can add grass but the street parking. and 7 cities will be all coming the opposite direction backing up the whole highway outside your city, to use that same one intersection. CS1 policies are like, gain a 5% boost to production for a slight increase cost, etc. . 1 day ago · Cities: Skylines 2, for example, pays more attention to cars and drivers in its simulated world, and fans love it. Explore new maps and share save games. Toggle signature. Thank you very much! Cars automatically despawn in the game after a certain amount of time, relieving congested roadways and helping your computer live another day. On 3/25/2016 at 1:36 AM, ausa07 said: The author of the Remove Stuck Vehicles mod has added an option to remove the ditched cars automatically. . If you have any custom vehicles, some of these may be faulty. I'd like to know if you came across a mod that would decrease the frequency of trucks/cars because a) It feels stupid and wrong building ringroads and massive intersections for towns of 10,000 inhabitants. Support & Bug Reports. (tried reloading several times) D: That means it is most likely two mods disagreeing and thinking that something is broken when it isn't. (If you have the Mass Transit DLC) Put multiple bus lines near the stop subway station. Cities: Skylines City-building game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment smithy1294 • Additional comment actions. Great, BUT when you're drawing elevated roads over an existing road and want to stay elevated, you don't want this snapping. Make the roads underpasses with pedestrian bridges at ground level and then you won’t have to add any length to your pedestrian paths. Also, please disable pocket cars from passenger ferries. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. 16. Huge difference in traffic volume!!!! Yet I love the "Disable spawning of pocket cars" feature. As Kenneth mentioned, Traffic Manager President Edition should do what you want. Войти Магазин. All traffic who use the roads are forced to slow down before passing through the tourists. Open up Cities:Skylines properties in Steam. #4. It doesn't work. These models vary from cars, SUVs, Camper Vans, Delivery Trucks, Semi's and more. Cities: Skylines City-building game Gaming. 549K subscribers in the CitiesSkylines community. Yeah, great advances in techonology by my citizens, brought the amazing discovering of portable folder cars. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. Yep, just click the name of the road, and then click on that greedn road sign. Traffic will only jump lanes if it feels that there is not enough room (length) to do it one lane at a time. (Because every cim has a pocket car) With enabled enhanced parking ai the game additionally needs to calculate a path from start to car and from car to destination. I have try running the game with TMPE V11 only, without any other mod. Highway roads have no sidewalks, therefore pedestrians can't use them. Hard Mode (ID=18446744073709551615) deactivated. When you add in "more vehicles" the game is well beyond its normal limits and increases the number of cars massively, so its takes it some time to process. anyway you could add grass or have a bigger sidewalk . The Skylines Cable Cars are very useful on slopes, but can also be placed on level ground. I really appreciate any thoughts. Cities: Skylines is the only game I know where people get mad at the developers because mods aren't working --Lucododosor "Paradox gamers are funny. . During rush hours with "Disable spawning of pocket cars" on, it is around 4,5k. zone the harbor and apply the old town policy. Really annoying when 180 sim gets out from a metro station and at least 40 of them spawning their cars and it kills the traffic on the area. I've also banned cars from a lot of the through routes (using TMPE), and banned parking almost anywhere, so this combination seems to work. But that's normal . Compatible with Cities Skylines 1. ). 7 comments. Stable modern replacement functionality for most of EML and Prop Anarchy is contained in the new mods Prop Control, Visibility Control, and Line Tool. That's the car go to the parking lot of building. No expansion required. Ok, go to your district tool. But nothing to complain about that actually since we cant provide them with public transport. PE has an option to disable "pocket cars" forcing cars to park. Don't forget that to be able to use sound packs you must enable this mod and sound packs in Content Manager. 12. JOHNNY 11 mrt 2015 om 18:02. NISSAN FAIRLADY Z (Z33) Created by Tommy V Kochiya. Really annoying when 180 sim gets out from a metro station and at least 40 of them spawning their cars and it kills the traffic on the area. 7. Also beware the high density generates a lot more trash so the trucks fill up quickly. Locates invisible problems with your transport system and helps fix them. 13. Cars automatically despawn in the game after a certain amount of time, relieving congested roadways and helping your computer live another day. Similarly cims will bail out of their car in the middle of traffic if there is no parking space near their destination. 8 compatible with Cities:Skylines 1. " However, I've noticed that if I combine it with high density residential and Realistic Population, I end up with an unsolvable traffic problem that can only be solved with unrealistic amounts of parking. In that you can ban diffrerent categories of vehicles from each road. Cities: Skylines Flickering Vehicles Bug HELP ¦ Vehicles Not Loading ProperlyI really hope you guys enjoyed this video, If you did be sure to leave a like as. Cities: Skylines City-building game Gaming. There is a workaround: use laneconnector to make the first node(and the second. Instead, think of origin and destination points of traffic and what links them. their are only vehicles from the services building . The button has been disabled to protect your game from errors. The Gherkin is a level 4 unique building in Cities: Skylines, modeled after the real-world London building bearing the nickname. Place parking lot directly next to it that uses a 2 story concept. It does mean that you'll have to add more parking to your city though, since everyone going places will have to actually park instead of having their car vanish. Use recycling centers if possible and. This patch will DISABLE pocket cars from regular ferries and allow for the car ferry patch to be added. Cims will need to find a free parking space to leave their car then, and they won't spawn a car, they'll need to reach their own parked one instead. Set the road to no private cars, and they will then find alternate routes. Reply Cities: Skylines 6484 Support & Bug Reports 301 Suggestions & feedback 3204 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1080 It isn't enabled through the in-game gui menu that allows you to alter intersections and stuff, you need to go into the game options and select the TM:PE tab. เข้าสู่ระบบ ร้านค้าCities: Skylines 6484 Support & Bug Reports 301 Suggestions & feedback 3204 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1080A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. I think this is what is happening here. Realistic Parking disables the so-called "pocket cars", so citizens have to actually park there car somewhere and get back to it if they want to use it, instead of just being able to put it into their inventory. and. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. I wish you could remove it with districts (but there is a very amount of options). Originally posted by grapplehoeker: Don't think of a section of road. Car in pocket. Optimised Outside Connections. there are mods to supply comerce and industry with goods = no more delivery trucks. It is my experience that cabs are a last resort, and are only really taken when they are immediately available. txt I am finding confusing, very much so. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. I have a request for a new patch, car ferries. Whether you want it too look like a car ferry is just a graphical issue. While the vehicles in the game are not huge, if. I only put one block in each areas and not in a big cluster as they tend to complain about not having enough customers. 14. Having car ferries distinct from passenger ferries will allow car free islands Police stations plopable in car free zones which use police motorbikes Decide which vehicles can use car-free zones- (vespers? e-bikes? motorbikes? bikes? hello together. The recently released "Cargo Hold Fix" mod allows you to disable certain types of dummy traffic which might help. Cities Skylines II. No crazy explosions and killed people, but a nice addition to traffic symulation in game. subscribers . Then go to C:UsersYOURUSERAppDataLocalColossal OrderCities_Skylines and find the file called userGameState. My problem is that people get out of the metro station at the top, walk down the pathway to the bus-lane crossing and take a car out of their pocket to go off the bus lane onto the 6 lane road. WRX02227 • Additional comment actions. Just wanted to make sure I'd done everything I needed to completely stop pocket cars. Second, I'd like to disable collisions between monorails on opposite sides of the line. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. Cims will need to find a free parking space to leave their car then, and they won't spawn a car, they'll need to reach their own parked one instead. " This occurs when the simulation engine removes or despawns vehicles that cannot find a parking spot within a certain distance or time frame. Mar 14, 2015. Edit; move the train station and metro to the street below. Join. Cities: Skylines. During rush hours with "Disable spawning of pocket cars" off, it is around 6k. as well as an option to disable pocket cars #2. How to disable the nagging "road access required" icon? Help I'm making a nature reserve, and I decided to make it "open", not a mess of ugly paths. If you want to prohibit pedestrians from crossing the road, you can do that with TM:PE. For anyone googling this now the fix is simple. Parking AI - Check Enable more realistic parking. Cars clipping through cars ahead behavior. With Lifecycle Rebalance mod you can change the transportation mode usage propabilities per residential type and cim age. And depending on the. In advanced vehicle options I've disallowed any private vehicle except the smallest of the electric cars, but searching around the city I can't see any of them, so I may have succeeded in my goal. Google’s skip file cities skylines and thale5 should pop up he created a txt list of all vanilla buildings in game. Make sure you've got this version ,and not the Beta version, which is for testing purposes: Hide TMPE crosswalks V3. I couldn't find a specific thread in any. Whatever form Cities Skylines 2 takes, it won't live up to the name and have longevity if it doesn't have this support at least optionally available (adjustable if necessary to let normal PC users run it over the performance impositions of most consoles). A little downside, as I mentioned in some other posts, I wish there was a "hybrid mode", because pocket cars in Cims homes would simulate "garages". Vehicles are given a timer by the ai to complete a trip, if vehicles get held up in traffic an timer runs out the vehicle despawns. They take games that need dozens of hours to learn, that they play for hundreds of hours, and they say "Oversimplified and dumbed down. It is under Gameplay tab. Here you can enable realstic parking and poket cars are gone. I believe if you go into tmpe settings in the options screen, there's a button to clear parked cars. TM:PE, but I wonder whether there is an mod that can disable street parking for the whole map, because doing it. Both of these acts can have a terrible effect on your traffic. Get 10% off my entire merch store with code "tsunami":back in Cities Skylines (City Skyline) engineering a way to stop. 1. New Tunnel exit + pocket car 2 no zooming home. Move the subway station onto a separate road away from the intersection. . Best. . FoxIronBurner • 2 yr. 14. They take 1 bus to the end, and then instead of walking 1 block to get on the 2nd (and last) bus they jump to take the 2nd bus line to their destination they hop into their car and drive down the same route the bus would take. This is how the game works. Well because things in Cities: Skylines tend to fall down like a house of cards, or a domino train. From its release to January 2004, it was produced at the Nissan Oppama plant in Yokosuka City, Kanagawa Prefecture, but since January 2004. Remote river crossings. Even with bulldozing the street, and rebuilding it, the car stays in place - and if you move the road, the car does not despawn and can (for instance) stay sitting in the middle of a lumberyard. Cims/tourists also spawn their pocket cars right in the middle of the road, again slowing traffic down. But be carefull this brings a few other problems like cims need dedicated parking spaces in areas with a high throughput (commercial or other attractive areas in your city. innovative crushed brick roads with brick crossings. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. Add a Comment. Entrerriano. Paint an old town district around the harbour. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. ago. Ok, go to your district tool. More likely its people entering and others exiting the building. Which is kinda lame. 0-f3 (Parklife) This mod adds an extra element to the building info UI panel. This (and the disabled traffic despawn) are the only options i use and i don't have problems. You can set those rules in traffic manager. A subreddit around the Paradox game "Cities: Skylines 2", the successor to Cities Skylines. It doesn’t write any data to the save, so it may be enabled or disabled at any time. #3. This began 2 days ago for me. Cities Skylines 2 suffers from the Paradox paradox: while it has a fresh new coat of paint, it lacks the extensive features added to the original game through DLC content. Cars coming from that city on the left have a shorter path to the northbound highway by doing a U-turn from the southbound highway than by using the northbound ramp from the eastbound lane. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. Deleting road only solution. The FAIRLADY Z Z33 is a fastback sports car and open car manufactured by Nissan Motor Co. It’s simple create a new txt doc in notepad copy and paste the vanilla assets you don’t want loading save it and paste the file location into loading screen mod. It’s simple create a new txt doc in notepad copy and paste the vanilla assets you don’t want loading save it and paste the file location into loading screen mod. Hwys are already built. Trains, buses, and metros take ALOT of cars off the road. r/CitiesSkylines • 2 days ago.